![]() ![]() ![]() The speed value needed could be obtained from getSpeed command, which is different for different vehicles as well. You can use normal getPos but this could fail when position is in some structure, because getPos might report z = 0 while the position would be technically above the ground and AI might get confused as to exact whereabouts.įorceSpeed works too. As you can see I used moveTo with getPosATL. ![]() This will make bob run to you, then dive, then get up again and run. ![]()
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